Like most of the tech world, lately I’ve been using ChatGPT a lot for various tasks – text translation, general Q&A, and above all else, hobby coding. It’s remarkable how high it raises the floor for what you can accomplish with limited knowledge in a particular field. Naturally, the things neural networks are capable of… Continue reading Using a RNN for 2D Tile Map Synthesis
The Perfect Voxel Engine
More Is Better, Right? What is it about voxels that makes people go crazy? Throughout the past decade, there have been SO many developers obsessed with shrinking them down to have as many as possible (1, 2, 3, 4, 5), admittedly including myself. It’s exciting both as a developer and to the gaming community to… Continue reading The Perfect Voxel Engine
Object-Oriented Entity-Component-System Design
A discussion on how a blend of OOP and ECS turned out to be an elegant solution to system modularity, managed and native interop, and powerful modding.